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Vivox Precision Studio delivers high quality, massively scalable, real-time voice communications to MMOGs. Precision Studio is an innovative solution that empowers game developers and publishers to provide an immersive gaming experience, that is unrivaled in today's online world, with robust, integrated and customizable communication tools.
The world of Massive Multi-player Online Gaming (MMOG) has grown exponentially over the years and has created new online communities that extend beyond game play. A study by A. Fleming Seay called "Project Massive" that analyzes the communication and lifestyles of online gamers shows that:
- 85% of MMOG players regularly communicate outside of the game
with people they play with regards to game related issues (i.e. scheduling,
advice/support, small talk)
- Social interaction is a primary motivation for players of MMOGs
and is an extension of "real world" relationships
These community statistics represents a tremendous opportunity for
online game developers, publishers and distributors to differentiate
themselves in the market, drive revenue and create an unprecedented
gaming experience.
Vivox Precision Studio delivers high quality IP communications and behavior controls lacking in other online tools. Rules can be set at varying levels to monitor and manage ensuring safety and comfort for all players, no matter age or experience level. In addition, scalability is never an issue through Vivox's managed services. In-game and out-of-game communication is never limited to the size of a rented server.
Discreet offerings include:
Voice
- Persistent Channels
- Dynamic Channels
- Quest/Raid
- Clubhouse
- Out of game social channel - get to know other players, swap game
hints, build your network in an area that will not distract others from the game play.
- Bar Stool - IM & Voice
- Pop down in the inn and catch up with your group, guild and make
new allies. The Bar Stool allows you to creates an environment much
like you might have sitting at a real bar with a couple of people
around you (3-5), where you can converse a little more normally
about shared interests. Bar stools can be persistent - defined by
the site and always there or dynamically generated by participants
as they define a new topic. Lots of implementation options for small
group experiences.
- Battle-Talk, Command and Control
- Open mic and push-to-talk capabilities, user managed
- Voicemail
- Leave messages for specific players or groups of players to coordinate
playtimes etc.
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Instant
Messaging (IM)
- Perpetual IM
- Channel Branded Networks (AOL, Yahoo, MSN, etc)
- Communicate with friends who are out-of-game to get advice,
share experience or just stay in touch
- Branded Client
- Create community and extend game brand even if people are
not in-game. Connect to the game IM service and other networks
through the one client. Arrange game play during work hours
- Group Chat
- Lucky Charm
- Be notified when a guild member or flagged player on your hot
list comes online. Offers you better opportunity to connect and
play together. Notifications can be made via user set preferences
- IM, email, phone, mobile
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Behavior
Controls
- Multiple ways of managing and controlling user behavior
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